Directed by:
Paul W.S. AndersonScreenplay:
Paul W.S. AndersonCinematography:
Glen MacPhersonComposer:
tomandandyCast:
Milla Jovovich, Boris Kodjoe, Ali Larter, Wentworth Miller, Sienna Guillory, Spencer Locke, Shawn Roberts, Kacey Clarke, Norman Yeung, Kim Coates (more)VOD (2)
Plots(1)
In a world ravaged by a virus infection, turning its victims into the Undead, Alice (Jovovich), continues on her journey to find survivors and lead them to safety. Her deadly battle with the Umbrella Corporation reaches new heights, but Alice gets some unexpected help from an old friend. A new lead that promises a safe haven from the Undead takes them to Los Angeles, but when they arrive the city is overrun by thousands of Undead - and Alice and her comrades are about to step into a deadly trap... (official distributor synopsis)
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Reviews (7)
Go ahead and get mad at me, but even in the traditional dimension, I enjoyed it as much as all the other films in the series. I have no love for the original Capcom franchise, but the movie series, spoiled by the hellish B-movie director Paul Anderson, always reliably puts me in a gaming mood, even if there’s really no plot, and if there’s meant to be one, it's the same thing over and over again. The fact is that it’s never boring, the slow-motion shots are not annoying, and the fetish of stolen action, which is mostly unleashed by girls, is damn emphatic. Subjectively, I have nothing to complain about. 3 ½ [I’m tempted to enjoy this romp using the effects of Cameron’s technology.]
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The third instalment Resident Evil improved the reputation of the franchise, just like Paul W.S. Anderson with Death Race, so I started to look forward to Afterlife when it was announced. At least until I saw the first posters and trailers, which openly shared the unpleasant fact that, instead of horror, this time it would be a computer generated 3D action orgy – an incredibly boring and sterile orgy. Every scene leaves a sad fake impression, the performances are pathetic and the script is laughable. I can’t call this technological promo titled Resident Evil: Afterlife a film. 1/10
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Over-stylized and ultimately laughable in the most negative sense. Paul W.S. Anderson takes the series back under his wings and thus returns it exactly according to my expectations into the waters of dull mediocrity. The perpetually slowed-down action sequences reference all the parts of The Matrix, the actors literally kill it with their performances (surprisingly even the completely exhausted Milla Jovovich), and the plot only moves forward thanks to the nonsensical behavior of the characters or glaring logical errors. Yet as unbearable as the first two installments, Afterlife is not. Its transparency and simplicity predispose it to a relatively brisk story and a few cool action moments. In everything else, however, the expected tragedy.
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A stupid movie that tries to be incredibly cool, but wherever the director sets his foot, grass doesn't grow for seven years. The action scenes are dull with unbelievably long slow-motion shots, not-so-great characters, no plot progression whatsoever, and throughout the entire film, we only change locations maybe two or three times – very little for an action flick of this type. The ending and the main villain are not good either. We're basically back to zero again. The 3D definitely helps, not all the details are completely terrible. There are a few usable moments, but that is barely enough for a below-average rating. And this is considering the whole series, which didn't start off bad at all.
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In a normal film, Afterlife’s plot idea would be exhausted within 15 minutes; here it is stretched to 100 minutes and ends at the moment when something is finally supposed to happen. The movie is shameless in its ostentatious theft of specific shots from The Matrix and The Island, and together with the “brainwashed” videogame logic, it confirms that Paul W.S. Anderson doesn’t care what anyone thinks about him. And he enjoys it. He enjoys the sexy image of all three female characters (could any of them be any hotter?) and the lavish set designs (the best part of the film) full of contrasts of clouds of dust and rusted metal pipes with sterilely clean rooms. Resident Evil: Afterlife is an ultimate visual 3D fetish, a piece of plastic trash with a single super-tough boss with a huge axe. It’s trash that is very nice to watch. In Resident Evil 3, Russell Mulcahy elevated the series to the level of apocalyptic blockbuster, whereas Anderson dragged it back down to videogame level.
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