Directed by:
Fede AlvarezCinematography:
Pedro LuqueComposer:
Roque BañosCast:
Jane Levy, Stephen Lang, Dylan Minnette, Daniel Zovatto, Emma Bercovici, Franciska Törőcsik, Jane May Graves, Christian Zagia, Katia BokorVOD (3)
Plots(1)
A group of friends break into the house of a wealthy blind man, thinking they'll get away with the perfect heist. They're wrong. (Sony Pictures Home Entertainment)
Videos (4)
Reviews (13)
Alvarez is a master. In Don’t Breathe he delivers a similarly intensive and energetic horror story as in his recent remake of Evil Dead, but with a more focused and, in many aspects, more surprising tale, based on a simple premise that is exploited to the maximum effect. In other words, satisfaction in every aspect. My only quibble is all those “endings”, where it seems that it’s “done”, but it turns out it isn’t due to bad decisions. Regarding the small time criminals from Detroit, nobody would expect them to behave rationally in a crisis situation, so OK. Don’t Breathe, however, stands out formally and with the performances. Stephen Lang as a blind war veteran is one of the best horror villains in recent years and Jane Levy is a candidate for the modern Scream Queen – the poor thing has gone through a lot in both Alvarez’s films :D... The camera, the sound, the dirty atmosphere. GREAT! Thanks to its sober run, the film is the antithesis of boredom and it’s also impossible to take the opposite critical position, that it’s too harsh and nasty. It is what horror should be. Certainly one of the highlights of the year.
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This is an intense rush that has such strong tension that I would have guessed that the film was from the old continent. However, Sam Raimi has sniffed out a distinctive talent on the other side of the ocean who wields a clear vision and rarely agrees to compromise, perhaps by trimming believability in favor of plot development. Yet Lang's tragic protagonist and the atmosphere that cuts under your skin reign supreme, not to mention the few minutes in "absolute darkness." 4 ½.
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A great genre exercise that excels at exactly what the given jewelry box needs, namely that for all the little ideas, suspenseful scenes, unexpected reversals, and overall intensity, you completely fail to perceive more than one logical barrier. Detroit is also starting to become my favorite horror destination after It Follows or Only Lovers Left Alive. Empty houses, empty streets, empty people, and the feeling that if you get lost you'll never be found again, all set against the backdrop of the hardscrabble fresh socio-economic history of the whole place. Suck it Blumhouse, this is how it's supposed to be.
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Pleasure. The American dream is dead and blind. Want to shoot a relevant horror movie today? Go to Detroit, the set pieces are free. Don't Breathe is not as sophisticated as It Follows, but its game with genre proprieties is incredibly masterful. Brilliant work with space, economical and ambivalent motivation of characters, amazing physiognomy of Stephan Lang, pleasantly full sound component, solid work with the motif of limited senses (although the film tweaks the perception of the blind man from time to time as needed)... everything I need to spend an intense 90 minutes in the dark. After the hollow remake of Evil Dead, Fede delivered the thoroughbred and healthy self-confident insemination that the genre needed in the same way a Rottweiler needs gossiping. P. S. Don't Breathe is an interesting response to Gran Torino.
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I used to believe in Fede Alvarez a lot, then after Evil Dead sent him packing – and now I am cautiously taking him back. Because in Don't Breathe there is none of the expected gore or cheapness, except for that specific basement episode, but in terms of genre, surprisingly ambitious composition lies in this eerie building. This game with audience expectations, where my relationship to the characters repeatedly and significantly changes, has no equal. Combined with the natural progression of scares and an unbearably intense scene in absolute darkness, I willingly overlook a few moments where a viewer with a taste for finding plotholes could show a bit of mercy.
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