Jurassic World: Dominion

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From Jurassic World architect and director Colin Trevorrow, Dominion takes place four years after Isla Nublar has been destroyed. Dinosaurs now live - and hunt - alongside humans all over the world. This fragile balance will reshape the future and determine, once and for all, whether human beings are to remain the apex predators on a planet they now share with history’s most fearsome creatures. (Universal Pictures US)

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Gilmour93 

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English Jurassic World: Fail! Flambéed giant locusts, the exhumation of veterans tangled with the inability to effectively integrate them with the new generation, a silly script that repeatedly invokes God with a winch and saves heroes with the help of black brothers and sisters, burning giant locusts, desperate nostalgia-strumming to Williams' notes, and an action finale that evaporates from your mind as quickly as the whole film. Did I mention the giant locusts on fire? It feels like Colin Trevorrow stepped into triceratops dung, but he dove in so deep that only the soles of his shoes are sticking out. ()

EvilPhoEniX 

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English The conclusion of the dinosaur trilogy will be a commercial success. Disappointment prevails among the critics, but I am satisfied. For my money, it's certainly more entertaining and engaging than the sequel, which as is usual with sequels that are just filler for the finale. The first hour impresses in the form of news, where the dinosaurs get to our civilization and their way of living with us, this entertained me a lot. The plot then moves to Malta, where the film incidentally climaxes with a half hour action dinosaur romp, quite possibly the best dinosaur action sequence ever, though it is all too similar to Bond or MI, but a motherfucking ride nonetheless. The finale is about 40 minutes long and it's properly spectacular, there's a horror atmosphere conjured up in places (the mutant locusts are great), there are plenty of genetically modified dinosaurs which I welcomed, the central little girl isn't annoying, the nostalgia and emotion works, and, most importantly, it reminded me of my favourite PS1 game “Dino Crisis 2” in the locations, the action and the detail, which I ran through about 15 times as a kid and I take it as a tribute. A few things could have been done better, but what the hell, it's the only dinosaur franchise that's quality and there's definitely no competition anytime soon. I enjoyed it. Story 3/5. Action 5/5, Humor 3/5, Violence 0/5, Fun 5/5 Music 4/5, Visuals 5/5, Atmosphere 4/5, Suspense 4/5, Emotion 4/5, Actors 3/5. 8/10. ()

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lamps 

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English Well, they’ve killed Jurassic Park. And they've made caricatures of the original iconic characters, much like they did with most of the scenes that Spielberg gave the hallmark of something special, confident and immersive thirty years ago. The filler was at least entertaining, but even then I wondered a few times whether the filmmakers meant it seriously. Boring as hell, dumbly cynical twists and a clumsy environmental messages like from the monster movies of the 1950s. After this, I'm tempted to raise the far tighter and better edited and shot Extinction to 5* and the consciously, straightforwardly "campy" Jurassic Park 3 to 4*. Compared to this travesty, where Sam Neill is the only one who keeps his face, they are masterpieces. 40 % ()

Marigold 

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English A totally unworkable plot of repetitive action scenes that jumps like a flea only to finally retell what has been told several times before, but in a much more clumsy and emotionless way. The screenplay is a disaster, the direction of the action scenes follows the Bourne Bond axis, but it is not very skilled at that either. In the end, it's a mix of cluttered dinosaur MMA and Sir Attenborough having a severe stroke. ()

novoten 

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English It is difficult to maintain the pace for more than one scene and except for the surprisingly grandiose and repeatedly escalating difficulties in Malta, it is impossible to immerse yourself in the plot. Every beautiful shot is accompanied by a stupid line or an exaggerated stretch of logic. It can only be understood as a genre retreat to certainty. Colin Trevorrow once again churns out a variation on his own Jurassic World and the original park and navigates the classical waters of adventurous chases with a megalomaniac human antagonist on the side. Perhaps that's why I liked the over-the-top, controversial, but perfectly different Jurassic World: Fallen Kingdom. The powers that be are returning to the model of an attraction that fulfills its purpose, showing exactly the dinosaurs that the audience expects, linking the fates of characters we want to see intertwined – and surprisingly, even this time it is enough by a hair's breadth. Once it reaches its almost hour-long finish, everything is finally in its place and I get a sense of closure of the new trilogy and the complete hexalogy. And that is ultimately what I came for in the first place and the last place. 70% ()

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