Directed by:
Christopher McQuarrieCinematography:
Fraser TaggartComposer:
Lorne BalfeCast:
Tom Cruise, Hayley Atwell, Simon Pegg, Ving Rhames, Rebecca Ferguson, Vanessa Kirby, Esai Morales, Pom Klementieff, Henry Czerny, Shea Whigham (more)VOD (4)
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Cruise stars as Ethan Hunt, a secret agent framed for the deaths of his espionage team. Fleeing from government assassins, breaking into the CIA's most impenetrable vault, clinging to the roof of a speeding bullet train, Hunt races like a burning fuse to stay one step ahead of his pursuers... and draw one step closer to discovering the shocking truth. (Paramount Pictures)
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Reviews (15)
The collaboration of the McQuarrie-Cruise duo is a well-established brand promising a modern take on old-school action in an edgy, thrilling and adrenaline-fuelled setting, and that is absolutely true this time as well. Many things could be praised, but the best way to describe it is that even though we've seen chases through ancient buildings in a small car or action in an out-of-control train countless times, the way it is paced, plotted and delivered here is both breathtaking and riveting in a way that will make you sweat your shirt off from the sheer dodging and clenching of fists. A genre film that defines (though does not redefine) the genre to the core. Too bad about the apparent lack of closure and the bland villain. Hats off and pure enthusiastic curiosity about where they want to take it in the finale.
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To bursting tension and breath-takingly escalating impossible mission, which may not redefine the whole genre, but the series definitely does. I don't understand how McQuarrie does it that each part is more intense, unpredictable, and despite the many locations and characters, more tightly gripping. Everything we see is familiar from other movies or brands, and yet it never looked or sounded this good. The airport passage felt like something so refined and perfectly tuned in pace, that I was afraid the rest of the movie would only try to get close to it, but thanks to Venice, the motorcycle, and the train, it was the exact opposite. One of the cinema visits where even after five hours, I would want an encore.
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The best Brosnan movie of the 1990s inadvertently released in 2023. If I leave aside the slightly WTF technophobic foundation and the chaotic motivations and donkey bridges arising from it, this is a king-sized portion of superbly constructed and charismatic action in which the climax aboard a train is the dominant feature. This is probably what Nolan’s take on Bond would look like. That’s good enough for me. I'm looking forward to part two, aka The Hunt for Red October.
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The echo of the 90s, sending postcards about villainous AI through a time machine, sometimes appears to have the upper hand over the audience, but do not be lulled by the admitted stupidity, because the running scout Cruise and McQuarrie send it uncompromisingly into the present. It's not about WHAT, but HOW. Seeing a film that layers action scenes with stunt attractions, as well as plot twists of "good guys vs. bad guys vs. (other) bad guys," is an absolute delight for the audience. If Fallout is an amusement park of action entertainment, Dead Reckoning is the top form of creative concentration. Venice may be an early peak, but the climax of the episode with the trains, when the appreciation of the second part of the game "Uncharted" is realized, ultimately closes it off as the peak of this year's popcorn entertainment and easily parks this part of the film series behind the unattainable Rogue Nation.
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More graphically than the previous instalments of the M:I franchise, Mission: Impossible – Dead Reckoning Part One raises concerns associated with the future of humanity and of Hollywood. The film, whose main villain is an extraordinarily powerful artificial intelligence, was released to cinemas during the dual strike of Hollywood actors and writers, who in addition to fair compensation also demanded a guarantee that they would not be replaced by modern technologies. The computer-generated illusions in the film threaten the approach to truth and relativise the ethical categories of good and evil. Ethan Hunt/Tom Cruise is naturally the only safeguard against machines taking over the world, the last link holding human society together (this is literally true in the final action scene, when his partner uses him as a ladder). What awaits him is a confrontation with the most powerful adversary he has faced yet, which collects our best-hidden secrets, reshapes reality and is everywhere and nowhere. In other words, he will have to take on a (false) god, whose interests are represented by a villain with the biblical name of Gabriel, and the key to controlling it is in the shape of a cross. ___ Though few people in Hollywood today are able to so effectively evoke the dizzying feeling of forward motion as a running Tom Cruise, Dead Reckoning is to a significant extent a film of reversions, to the old faces and analogue technology of the Cold War period, to the protagonist’s past and to the skewed angles of De Palma’s paranoid first Mission: Impossible. And even deeper into the past. To The General, Hitchcock’s comedy spy thrillers and related 1970s caper comedies like What’s Up, Doc? McQuarrie combines the structural principles of the cinema of attractions and classic Hollywood, but he intensifies the situations and takes them to such an extreme that even the characters sometimes laugh resignedly over their impossibility. Tension arises between the (unseen) classic and (self-reflexive) post-modern approach to style and narrative when the film alternately fulfils and defies our expectations, as it is playfully ironic at times and tragically romantic at other time. Similarly to the way Hunt defies the algorithm and how the protagonists are aided by disguises and advanced surveillance technologies, which fail repeatedly, however. In the end, they can rely only on human bodies, ingenuity and teamwork. ___ The characters’ distrust and suspicion toward what they see and hear is expressed in the dialogue scenes by the tilted camera shooting from up close and in decentred compositions of the actors’ faces. Sometimes without establishing shots, which, together with the hasty editing (including cross-axis jumps), intensifies the feeling of disorientation and the impossibility of determining what is true and who is running the show. At other times, usually while the next course of action is being planned, the camera uneasily circles the characters. Thanks to this, even the chatty explanatory sequences are thrilling and there are practically no statics moment in the film. The almost cubist composition of the picture occurs roughly at the midpoint of the narrative during the meeting of most of the key players at a party at Doge’s Palace in Venice. The characters’ dialogue as they try to figure out their adversaries’ motivations is edited in the rhythm of the diegetic background music. Their verbal shootout is reminiscent of a dance performance, as every camera movement is synchronized with the soundtrack. Also in other scenes, though not as conspicuously, the information conveyed is of comparable importance as the aesthetic pleasure of the interplay of shapes and lines. For example, during the chase through the narrow and dark streets and canals of Venice, the order of shots is not determined only by the continuity of the ongoing action, but also by the rhythmic alternation of contrasting and complementary angles and movements. ___ The episodically structured film traditionally comprises several massive action sequences, each of which having its own objective, obstacles and course of development. At the same time, they are firmly interlinked. Each one prepares us for what will happen next (which doesn’t always go according to the presented plan) and sets in motion another notional cog in the flawlessly tuned mechanism. The chosen locations also complement each other, as they give the characters less and less room to manoeuvre (from an expansive multi-level airport to a closed train). Almost every sequence works with a tight deadline and the necessity of precise timing, both across the given sequence and in its constituent parts (for example, the necessity of escaping from the car before it gets destroyed by an oncoming metro train at the end of the Rome sequence). ___ Unlike in blockbuster comic book adaptations and the high-octane, progressively dumber Fast & Furious movies, the human element is never overshadowed by the shootouts and explosions in Dead Reckoning. On the contrary, they are doubly suspenseful thanks to the chemistry between the believable characters. Their characterisation, which is carried out without pauses in the action or during their preparations for the next task, is skilfully connected with certain recurring motifs and props (e.g. Hunt’s lighter, the passing around of which among the characters reflects the development of the relationship between Grace and the protagonist). That’s what the franchise is about, as Cruise doesn’t hesitate to risk his own life again and again with maniacal determination in order to convince us that an intelligent machine can never do anything as spectacular as a human (or a team of humans) can do. In the latest instalment of the M:I franchise, which is the most narratively harmonious and stylistically experimental of the lot, he does this for the first time not only in the subtext, but in the foreground. The time for subtlety has passed. 95%
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