Directed by:
Duncan JonesCinematography:
Simon DugganComposer:
Ramin DjawadiCast:
Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Robert Kazinsky, Daniel Wu Yin-cho, Clancy Brown, Ruth Negga (more)VOD (4)
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The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: Orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people and their home. So begins a spectacular saga of power and sacrifice in which war has many faces, and everyone fights for something. (Universal Pictures US)
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Reviews (21)
I understand that it's hard to come up with something new when it comes to adapting a PC game, especially when you've got Blizzard's watchful eye on your back, and the thousands of fans who've spent hundreds of hours in WoW. Even so, the filmmakers could still have delivered more than just a recycled dumb fantasy cliché that you’ll immediately discard because you've seen it in plenty of other movies, computer games, or read it in the weaker fantasy titles that bookstores are full of. I was going to write exactly what Cervenak wrote, but he beat me to it, so I'll just repeat it - any 10 minutes of The Hobbit is more fun than 2 hours of Warcraft. I’m not going to mince words, it was boring.
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Duncan Jones tries to appeal to fans of all kinds of the source material, as well as those unaffected by Warcraft, but in my case, he only made it halfway, stumbling along the way. When unfamiliar characters appear a few minutes into the film, looking deadly serious and throwing around unfamiliar names, titles, or at least mysterious words like "Gul'dan," I didn't believe I could get into the story. Luckily, the whole mythology is not complicated, and everything starts to fit together, especially when combination with the adventure where something is always happening, and there is never a moment without one of the main characters fighting, enchanting, or at least flying around a battle or spell. The problem is that beyond the initial visual destruction or emotionally well-crafted soundtrack, there is nothing else. The battles, romances, pacts, and wars lack entertainment value, and the entire First Contact takes place without me starting to root for Lothar and his comrades. On the contrary, the only character who truly interested me and for whom I was rooting for dies in a shockingly routine manner. I wouldn't mind a sequel because with such breadth, there will always be something to develop, but here, there was a lack of soul that would have made this newly discovered universe feel close to me. 50%
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Warcraft has high production value with a gorgeous fantasy world and great costumes, visually polished down to the last detail. I didn’t mind the absence of bigger stars, as I consider Ben Foster a great actor in his own right. My issues with the movie lie with my ignorance of the game, the rules of its world and types of spells, as well as with the dramaturgical simplicity of the story – I wasn’t too engaged by the racial conflict, had to divide my attention between too many characters and the deaths of some of them were given too little space with respect to their importance in the story.
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If someone had told me that Warcraft would hold the top spot in my top ten, I would have laughed at them. I haven't played the game, but I enjoyed every title, city, character or creature all the more, I watched the movie like a deer and devoured every second of it, which is a positive outcome. The visuals are top notch and even though there are only four major action scenes, they have a lot of oomph when accompanied by the amazing music, in short, it's something to watch. Ragnar fits here like a glove, and you watch Vikings you will be delighted. There's also decent dialogue, quite a few death characters, and great production design. Nothing to fault here, certainly the best fantasy film since the LoTR trilogy, and the best cinematic adaptation of a game (we'll see how Assassin Creed turns out). I can't wait to see how this saga grows into hopefully at least seven more installments. Cinema a must, subtitles a must. I left the cinema downright excited after a long time, saying to myself, I want to see this again. Story 7/10, Atmosphere 9/10, Gore 1/10, Visuals 10/10, Action 10/10, Suspense 8/10, Humor 6/10. Entertainment 10/10. 100%.
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This is surprisingly good work. It pulls at the gate without hesitation with the vigor of the Horde to engage the imagination of the Alliance at times. In the first case, it offers monumental and clear battles, in the second good personal moments, catchphrases, and even emotional highlights of heroic self-sacrifice. Jones' flick would have deserved another half-hour to introduce that world in a little more detail so that the viewer could get a better look at the inner threads of each side of the feud. However, I understand that the studio wanted a decoy that would score better if the viewer was fooled by the special effects artists and Djawadi's thunderous vibrations so that it could serve us a distinctive trilogy thanks to the earnings. I already consider Mortal Kombat and Silent Hill to be good video game adaptations, but Warcraft will hopefully break the genre floodgates to quality cinema for others.
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